Gunslinger Archetype
$4.99The Gunslinger is the mid-range DPS class that focuses on reserving ammo and high burst damage.
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The Gunslinger is the mid-range DPS class that focuses on reserving ammo and high burst damage.
Heatwave mod is a Weapon Mod in Remnant 2. Heatwave creates a small heat aura around the player that deals burning damage to enemies that pass through it. It is a brand new Weapon Mod debuting in the second DLC of the game, The Forgotten Kingdom.
Helix is a Weapon Mod in Remnant 2. Helix mod unleashes a spiraling barrage of missiles that fragment into smaller rockets, seeking out additional targets.
Huntress Spear is a Melee Weapon and is one of the Weapons in Remnant 2. Huntress Spear is a quiet and deadly spear, perfect for silent and precise strikes. It can be thrown and quickly retrieved, making it ideal for hit-and-run tactics.
The Invader is a highly specialized character archetype that excels in elusiveness and misdirection on the battlefield. Their unique abilities allow them to deploy decoys, drawing enemy attention away from allies. With enhanced damage, reduced threat generation, and temporary invincibility, they strategically manipulate space-time to gain the upper hand in combat.
The Invoker: Drawing strength from the Nature Spirits of Yaesha, this new Archetype can harness the mystic power of the jungle.
Knight Guard is a Weapon Mod in Remnant 2. Knight Guard mod Summons a Fae Knight to aid you in Combat. It is a brand new Weapon Mod debuting in the Remnant 2 The Awakened King DLC. Obtaining this Mod will require the Crown of the Red Prince.
Krell Axe is a Melee Weapon and is one of the Weapons in Remnant 2. Krell Axe is an axe infused with Krell Shock magic, which can be thrown and magically reappear. It applies an overloaded effect on hit and deals ongoing shock damage.
Labyrinth Staff is a Melee Weapon and is one of the Weapons in Remnant 2. Labyrinth Staff is a crude yet deadly weapon that generates additional mod power with basic strikes. Its charge attacks unleash an area-of-effect strike, dealing high damage to all enemies within a short range.
The Loaded Question is part of the nightfall weapon rotation, can be acquired after finishing nightfall runs and the drop rate varies according to the difficulty selected, in the grandmaster difficulty is possible as an adept weapon.
Merciless is a Long Gun and one of the Weapons in Remnant 2. Merciless is an insatiable long gun that deals high damage, causing bleeding over time. It is most effective in short to medium-range encounters, where its devastating blast, additional critical damage, and increased stagger can overwhelm foes.
Meridian is a Hand Gun and one of the available Weapons in Remnant 2. Meridian specializes in area-of-effect damage, making it highly effective in close-quarters battles. Its range is best suited for short-distance engagements, where it can unleash devastating attacks on nearby enemies.
Mirage is a Melee Weapon and is one of the Weapons in Remnant 2. Mirage delivers formidable strikes while its Cyclone Weapon Mod generates a swirling vortex upon charged melee, drawing enemies closer while inflicting significant damage over time. It is a brand new Melee Weapon debuting in the Remnant 2 The Forgotten Kingdom DLC.
Monarch is a Long Gun and one of the Weapons in Remnant 2. Monarch is a long gun with a built-in harpoon designed to ensnare enemies, capable of causing significant damage. This weapon can be swift and brutal at medium to long ranges. It is a brand new Long Gun debuting in the Remnant 2 The Awakened King DLC.
Monolith is a Long Gun and one of the Weapons in Remnant 2. Monolith is a powerful weapon with high damage output and a large magazine capacity. Its Sandstorm mod launches a swirling storm of sand that deals elemental damage to enemies within range, making it effective for crowd control. It is a brand new Long Gun debuting in the second DLC of the game, The Forgotten Kingdom DLC